Happy New Year!

Say hello to 2010, may all the unhappiness in Year 2009 be forgotten!
Let’s work together to achieve our new year resolutions! :D

This is the work in progress and composite breakdown for the 2009 Christmas Greeting Card I made for all my friends and visitors. =)

This videos shows how I created a 3D Christmas Card from the initial sketch to a 3D model and finally a 3D rendering.

Hope this inspires some of you out there who wants to create your own 3D Christmas Card!

I used Maya and Photoshop.
Took me about 2 days to complete this piece.
You may see the larger-size image here

Final Test Render:

Final Lighting Setup:

Received 3D Model:

3D Shading, Lighting and Rendering I did for my friend, Ling Wei.
He is really passionate about 3D modelling.
If I’m not wrong, this is his first 3D car model!

It’s impressive, right? :D

I was trying to achieve a basic studio shoot rendering.
It’s a pity I do not have nice images or HDRIs to do a photo realistic composite.
Hope you’ll like it Ling Wei!

3D Model by Chen Ling Wei
3D Rendering by Ronald Fong

Ronald Fong wishes all friends a Super Happy Merry Christmas!
Hope you like this greeting card! :D

Best wishes for YEAR 2010!

Season’s Greetings!
Merry Christmas!
Take care and have a wonderful new year ahead! :D


The objective of this short animation is to encourage viewers to voice out their fears and thoughts about death.
The concept is to show that the more we fear death and refuse to break the silence of death, the more we will live our lives in vain!!
That is what exactly happened to Mr. Blue Ball! So let’s share our fears and break the silence on death today!

It’s for an Eyeka Asia Competition.
Spent a total of about 15 hours for this from scratch.
I learnt a lot from creating this piece of animation in such a super short time. It’s a lot of fun trying to make creative decisions as quick as possible
Not forgetting the need to fight away the temptation to fix all the relatively minor artifects.

There wasn’t any time at all for refinement so please forgive the final gather artifects in some areas. oh, and the primitive modelling..
Some of the shots should be held longer because the text cannot be registered by the audience.

Despite the super tight schedule, I understood the importance of a timing reel and hence created a super quick timing reel before I went into the production phase. Shall upload that soon too!

In conclusion, it’s an rewarding excercise working on this short animation. Hope you enjoy it!