Stable Diffusion in Houdini

MLOPs – Machine Learning Operators

Some wonder(ful) humans developed this Houdini plugin that allows us to use Stable Diffusion directly in Houdini!

Made some renders from the generated point cloud! MLOPs makes the whole process so convenient and opens up so much possibilities!

I just want to share that I did run into VRAM issues – after generating an image, it fully utilities and holds the VRAM hostage for that Houdini MLOPs session, so I cannot render using my GPU in that same H session. I work around it by restarting a H session to render.

Wonder if it’s only me facing this issue, or there could some memory management options in the next build?

Anyhow, it’s already very beautiful!
Thanks @therealentagma @sidefxhoudini @redshift3d

www.entagma.com

www.sidefx.com

www.redshift3d.com

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