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Cube Explosion using Geometry-Driven Rig


TITLE: CUBE EXPLOSION USING GEOMETRY-DRIVEN RIG
DESCRIPTION: A SIMPLE MAYA MEL SCRIPT


An animation test using a simple script I developed called Geometry-Driven Rig (GDR).

Basically, this script allows the user to drive similar animations using a hidden geometry instead of using Maya Dynamics. This hidden geometry can be deformed in anyway using Maya Deformers (even blendShapes). This script may be helpful for creating explosions, quakes and cracks.

“Well, I just had to add a Maya Dynamic force field and let the computer do this calculation!” Yes, this simple animation can also be achieved using Maya Dynamics as well but it is harder to control and more calculation when on a bigger scale.

Note: In this example, the cube was shattered using a shatter script developed by davegreenwood called dg_Voro_Py

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