Rigging for Animation Demo Reel
Rigging for Animation Pipeline
Features:
Proxy to Bound (Multi-Resolution) Rig Switch
Modular Rigging Approach
Curve Driven Roller-joint limbs
Spine Stretch Volume Preservation
Auto-Rig System in development
Instructor: Bryan E. Bentley
- Client: Ronald Fong
- Skills: Character Rigging for 3D Animation Pipeline
- Sofware: Maya, Mental Ray, After Effects